This post begins "Starting the year off with ideas on the best ways to use technology to support learning, Larry Ferlazzo collected an invaluable list of criteria last year from educators" and then shares MindShift's contribution as well as linking to Ferlazzo's work).
MindShift shares four areas:
* Games and group work
* Learning Latin
* Reaching Students
* Creativity Play
Games and group work looks at what happens when a teacher brings in a wide range of technology incorporates game playing as part of the class. You may be quite surprised by the results!
Learning Latin uses an online video game to teach Latin with great success.
Reaching Students looks at how cell phones may be used in a classrom
Creativity Play provides a look at how teachers are using Minecraft in the classroom).
Each section provides many links to additional resources (and articles that have appeared on Minecraft).
MindShift shares four areas:
* Games and group work
* Learning Latin
* Reaching Students
* Creativity Play
Games and group work looks at what happens when a teacher brings in a wide range of technology incorporates game playing as part of the class. You may be quite surprised by the results!
Learning Latin uses an online video game to teach Latin with great success.
Reaching Students looks at how cell phones may be used in a classrom
Creativity Play provides a look at how teachers are using Minecraft in the classroom).
Each section provides many links to additional resources (and articles that have appeared on Minecraft).