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The Digital Rocking Chair's curator insight,
January 9, 2016 3:40 PM
Linc Gasking: "The thesis of VR/AR is that, as a new interface, it will take over many parts of existing interfaces, including real life, such as shopping, education and some forms of live entertainment — and, of course, the Internet. But the true magic and innovation is what we’ve only been able to imagine as part of science fiction: traveling back in time, teleporting to a different location and being with people who are no longer with us."
Fausto Cantu's curator insight,
January 11, 2016 7:56 PM
El Valor de Realidad Virtual y la Aumentada |
Tim Merel: "At the end of the day, business models come down to installed bases, use cases and unit economics, so let’s dip our hands in the virtual money pot and see what comes out."