Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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'Hawken': From indie computer game to transmedia powerhouse

'Hawken': From indie computer game to transmedia powerhouse | Transmedia: Storytelling for the Digital Age | Scoop.it

Brian Crecente: "Hawken: A year and a half ago no one, beyond the team of nine working on the game, had ever heard the name. But by the end of this year, if all goes to plan, Hawken the game will launch in the eye of a transmedia storm that includes a video web series, a graphic novel, feature film and plans for an animated television show, action figures, a novel and perhaps, one day, lunch boxes."

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Case study : Assassin’s Creed, a transmedia franchise 2/2

Case study : Assassin’s Creed, a transmedia franchise 2/2 | Transmedia: Storytelling for the Digital Age | Scoop.it

Following the launch of the Assassin’s Creed: Revelations video game, we are continuing with our overview of the saga, which has sold 28 million units worldwide.

 

[Part 1 can be found @scoopit http://bit.ly/sxvGzk]

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Writer/Director Troy Duffy Discusses New Boondock Saints Video Game

Writer/Director Troy Duffy Discusses New Boondock Saints Video Game | Transmedia: Storytelling for the Digital Age | Scoop.it
The game is part of a bigger transmedia push that Duffy is overseeing, which includes a comic book series and a potential television series or third feature film. Fresh off a transmedia panel at SXSW in Austin, Duffy talks about what’s next for the MacManus brothers in this exclusive interview.
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Case study: Assassin’s Creed, an transmedia franchise I/2

Case study: Assassin’s Creed, an transmedia franchise I/2 | Transmedia: Storytelling for the Digital Age | Scoop.it

In the wake of the official launch of Assassin’s Creed Revelations, the latest video game to feature Ezio the Italian assassin, we could not resist the urge to tell you a little bit about a saga that has sold more than 28 million units worldwide...

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