Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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The Most Important Movie of 2015 Is a VR Cartoon About a Hedgehog

The Most Important Movie of 2015 Is a VR Cartoon About a Hedgehog | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Angela Watercutter:  "Oculus Story Studio's new project is more than a cute animated short--it's a test case for narrative techniques that could change the way we watch movies."

Dr. Pamela Rutledge's curator insight, July 30, 2015 10:43 AM

"Oculus Story Studio's new (& cute) animated short "Henry" brings the psychology of empathy (and much more) into the forefront of development and design.  Yes, it will change the way the audience watches and thinks about movies, but it will only succeed as an artform if filmmakers, storytellers and producers understanding the fundamentals that create empathy, how empathy differs from sympathy and other forms of emotional response, how the sense of presence changes with perception and how people attribute meaning like intentionality in a 'shared space.'  The most telling quote in the article is a parenthetical aside when Saschka Unseld is quoted as saying that the change in connection makes comedy twice as hard because Buster Keaton-esque physical comedy just feels “mean.”  VR will force the examination of all the conventional filmmaking rules of thumb for transmitting engagement and emotion--without which the story isn't successful. #mediapsych  More than ever, it's the psychology that matters.

Henrik Safegaard - Cloneartist's curator insight, August 3, 2015 2:22 PM


Angela Watercutter:  "Oculus Story Studio's new project is more than a cute animated short--it's a test case for narrative techniques that could change the way we watch movies."

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Design Tips For VR Games

Design Tips For VR Games | Transmedia: Storytelling for the Digital Age | Scoop.it
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Tadhg Kelly:  "VR's coming whether you like it or not. How best to make use if it?"

Fausto Cantu's curator insight, June 23, 2015 12:54 PM

tips para diseñar juegos en VR

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Google's Cardboard App Is the Go-To How-To for VR Design

Google's Cardboard App Is the Go-To How-To for VR Design | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Liz Stinson:  "IN A LOT of ways, designing in virtual reality is just like designing in real life. Certain rules must be followed to ensure that people have an enjoyable experience. In the physical world, this might mean you can navigate a building without getting frustrated; in the virtual one, it means you won’t puke on your shoes."

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What You Should Know About the Future of Virtual Reality

What You Should Know About the Future of Virtual Reality | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Bill Desowitz:  "Is Virtual Reality going to finally be an interactive game-changer? Its proponents showed up in Stuttgart at FMX to make their case."

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From Virtual Reality to Interactive Documentaries: 'Sensory Stories' Showcases Immersive Storytelling

From Virtual Reality to Interactive Documentaries: 'Sensory Stories' Showcases Immersive Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


David Canfield:  '"It's like the early days of any medium where artists were inventing the content and the form at the same time."'

Nora Morton's curator insight, April 22, 2015 4:33 PM

Fascinating new ways to present narratives... "letting us experience stories in a visceral, multi-sensual, personal and participatory way."  "Clouds over Sidra" is one of the projects featured in the exhibit created by vrse tools.  This virtual reality project immerses the viewer into a Syrian refugee camp through the eyes of a 12 year old girl.  Although vrse tools are out of my capacity to navigate, I can only imagine how cool it would be to recreate historical events in a virtual reality to allow students to explore the past in such an intimate way. 

Debbie Elicksen 's curator insight, April 24, 2015 4:24 PM

Exciting times to be a content creator.

Jeni Mawter's curator insight, May 4, 2015 10:25 PM

Storytelling gets visceral. Exhibition allows audience to experience stories in a multi-sensual, personal and participatory way.

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6 Ways Virtual Reality Will Change Filmmaking

6 Ways Virtual Reality Will Change Filmmaking | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


DJ Roller:  "From the Chauvet Cave paintings of 30,000 years ago, to 6K digital cinema today, we've always told stories, we just do it differently as media changes. There's a new leap in storytelling happening now. Virtual Reality (VR) is going to change the way we express ourselves, communicate with each other and experience the world."

RENE FIORI's curator insight, March 27, 2015 4:47 AM

réalité virtuelle

Stephen Lee's curator insight, March 27, 2015 9:01 AM

The next step in both the film and video game industries, virtual reality (or VR) provides so many new perspectives and an even deeper layer of immersion. Even training and education will benefit greatly as people will be able to learn and practice more accurately before being put in the field for volatile professions such as heart surgery or the military.

Jesse Studin's curator insight, March 29, 2015 11:27 PM

VR has the potential to change the entertainment sector forever. Virtual reality is a way to put the user in the "entertainment piece". This is backed by face book's two billion dollar investment in Oculus.

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Virtual-reality experiment lets you walk around the Ferguson shooting scene

Virtual-reality experiment lets you walk around the Ferguson shooting scene | Transmedia: Storytelling for the Digital Age | Scoop.it
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Fusion:  "This [Ferguson Firsthand] is an interactive experience that explores Michael Brown’s death using a combination of graphic journalism and virtual reality. It allows you to move through an immersive recreation of the Ferguson shooting—and view the events based on eight eyewitness accounts."

Benjamin De Roos's curator insight, March 23, 2015 9:52 AM

Interesting article showcasing the convergence of graphic journalism and gaming. This technology will now give access to first person perspectives at crime scenes/big events to the general public.  

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At Sundance, the VR Filmmaking Revolution Is Officially Underway

At Sundance, the VR Filmmaking Revolution Is Officially Underway | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Angela Watercutter:  "If the offerings at this year's Sundace Film Festival are any indication, VR filmmaking is coming—as soon as these folks figure out how to master it."

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Why Virtual Reality Doesn't Need a Killer App to Get Huge

Why Virtual Reality Doesn't Need a Killer App to Get Huge | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Ryan Rigney:  "Just as people struggled to find a practical application for hydrogen balloons, small thinking has also plagued the development of one of today's flashiest technologies, virtual reality devices. But VR doesn't need a killer app. It just needs to be unleashed on the world, so the people tinkering with it can lead us all someplace new."

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Virtual Reality Storytelling Is Trending in Hollywood: Felix & Paul Studios Leading the Charge

Virtual Reality Storytelling Is Trending in Hollywood: Felix & Paul Studios Leading the Charge | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jeff Sneider:  "Industry power players James Cameron, Steven Soderbergh and Werner Herzog are also among the growing list who are interested in exploring the budding medium"

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Filmmakers Look to Virtual Reality and Oculus as the Future of Storytelling

Filmmakers Look to Virtual Reality and Oculus as the Future of Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Bryan Bishop:  "Virtual reality company Oculus has been building momentum since it launched the Kickstarter campaign for its Oculus Rift headset two years ago. At its developer conference Saturday, it launched its latest prototype — while filmmakers made a convincing argument that VR is the dawn of a completely new form of visual storytelling."

Dr. Pamela Rutledge's curator insight, September 21, 2014 7:46 PM

Recent prototype headsets offer great promise for narrative experience but can they also support the social side of entertainment?  Most entertainment--from gaming to films--is a shared experience physically as well as across social media.

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Interactive, purposeful storytelling meets Virtual Reality at Learn Do Share London with ‘Meet Lucy’.

Interactive, purposeful storytelling meets Virtual Reality at Learn Do Share London with ‘Meet Lucy’. | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


i-docs:  "The brainchild of Creative Director and PhD researcher, Nina Simoes, Meet Lucy is an innovative and interactive story that highlights the reality of housing issues in London and runs parallel to Learn Do Share."

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Report: The exciting future of digital coproductions and virtual reality

Report: The exciting future of digital coproductions and virtual reality | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Pierre Ziemniak:  "What’s the specificity of transmedia projects in this very competitive space? There are only two ways to get a transmedia project out, according to [Rebecca] Smit: find your transmedia project first, and then look for potential partners; or look at the projects that are already there and make them transmedia."

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Representing the Unfilmable: Nonny de la Peña on VR & 'immersive journalism'

Representing the Unfilmable: Nonny de la Peña on VR & 'immersive journalism' | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jess Linington:  "From a realisation that the digital sense of presence is a powerful thing, to being the dubbed the 'Godmother of VR', Nonny de la Peña took use through her experiments in 'immersive journalism' at an lunchtime talk in Bristol."

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How Hollywood Is Learning To Tell Stories In Virtual Reality

How Hollywood Is Learning To Tell Stories In Virtual Reality | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mark Wilson:  "Google, Samsung, and Facebook have all invested in VR. Now they need help selling it to the public. Enter Hollywood."

Angie Weihs's curator insight, May 29, 2015 6:58 PM

I went to a UCLA conference recently, virtual reality tech seems terribly behind our amazing imagination of how it could be. Jon Landau, Avatar's producer gave us a passionate intro into the next three Avatar movies. Not virtual yet. Amazing to enter James Cameron Avatar world - one day...

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Where Next for Reality?

Where Next for Reality? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Robert Pratten:  "Stories are the way we make sense of the world. Our minds can’t deal with randomness and we see connections, causes and reasons even where there are none. Whether we are happy or sad, positive or negative, this is often the result of the story we construct – it’s the meaning we attribute to events and things that without human interpretation have no meaning. So powerful is story that the life we lead today is a result of the stories we told ourselves in the past.


We are entering an age of fluid reality."

Vivalist's curator insight, April 23, 2015 7:53 AM

good read exploring the potential impact of new technologies forcing a paradigm shift in our "life storytelling"

 

More interesting articles on the VR potential:

HOW TO MASTER YOUR THIRD ARM

BECAUSE IN A VIRTUAL WORLD, WHY SHOULD YOU ONLY HAVE TWO?

http://www.popsci.com/how-master-your-third-arm

 

CAN VIRTUAL BODY SWAPPING HELP FIGHT RACIAL PREJUDICE?BRAIN HACKING AND OPTICAL ILLUSIONS CAN INCREASE YOUR EMPATHY

http://www.popsci.com/what-happens-when-you-put-white-person-black-body-virtual-reality

Jeni Mawter's curator insight, May 4, 2015 10:21 PM

Reimagining 'Reality' leads to Fluid Reality.

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The ethics of immersion, virtual reality & consent

The ethics of immersion, virtual reality & consent | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jess Linington:  "Immersing your audience in hyper-real situations can evoke intense reactions - How do you balance the potential of projects with the ethics of immersion?"

James Coombes's curator insight, April 4, 2015 6:16 PM

“You should design for these issues – they aren’t an afterthought, they should be built in.”

Minna Kilpeläinen's curator insight, April 5, 2015 12:39 PM

Virtual reality experience can evoke intense reactions among the participants. Audience testing and the possibility to debrief experiences afterwards make sure the audience trust you as an immersive reality storyteller in the future, too.

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Virtual reality is not the (immediate) future of film

Virtual reality is not the (immediate) future of film | Transmedia: Storytelling for the Digital Age | Scoop.it
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Jessica Conditt:  "Virtual reality was the belle of this year's Sundance Film Festival. Immersive exhibitions displayed on face-hugging headsets told powerful stories in lifelike worlds, in 360 degrees and with the viewer in control of the camera. [ ... ]  But, now, the buzz is fading and a question remains: Do filmmakers in Hollywood think that virtual reality is the future of cinema?"

Feng Haoxuan's curator insight, March 22, 2015 8:42 PM



Virtual reality as a new technology have be know by more people these year, with more money and attritions be taken for on this technology, virtual reality will not only be limited on games or movies filed, it will give user more reality experiences.

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The Layman’s Guide To Virtual Reality

The Layman’s Guide To Virtual Reality | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mark Wilson:  "So many companies, so many technologies. Who can keep it all straight? We can! Here's a plainspeak FAQ to get you up to speed."

John Caswell's curator insight, March 1, 2015 9:01 AM
Watch this space - literally!
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Virtual reality breathes life into immersive storytelling

Virtual reality breathes life into immersive storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Kate Abrosimova:  "The craft of storytelling is experiencing a sea-change in its development. Putting a viewer in the event directly with the help of virtual reality technology is what journalists are likely to be doing in the next decade."

Minna Kilpeläinen's curator insight, January 12, 2015 4:35 PM

If journalists want to raise real awareness of what is going on in the world, they can´t just offer the audience facts and images.  They also have to give possibilities to feel the reality. Nonny de la Peña´s Project Syria is a great example of it.

Mervi Rauhala's curator insight, January 13, 2015 1:42 AM

A truly interesting project which could increase sense of empathy and understanding. 

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Virtual Reality Filmmakers Say Questions Outnumber Answers -- And That's Okay

Virtual Reality Filmmakers Say Questions Outnumber Answers -- And That's Okay | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Eric Johnson:  "The hopes for VR movies are huge, but there are a few technical kinks to work out first."

Christian Murray's curator insight, November 26, 2014 6:53 AM

OK  a  personal moment of levity.  Ha ha ha ha hee hee. You know i tried to reach Jaunt after they put out an open invitation for anyone with experience to call them. They did not even have the courtesyto respond!

Much like Mr Einstein and Tesla  i am man who wants to share his experience and knowledge  but it seems they are all locked up in their own little world and think that IP should remain 100 percent theirs.  There is not one part of what they have attempted to do original! They are  stumbling along a road that many others conquered long ago. They may be motivated, inspired, possibly passionate. STUDIO  Execs of LA  if you invest in these folks you are  investing in hard development and  it will still take them years to figure it out unless they just copy the proposed solutions i put forth over the years. OR you could hire me. However i think with my hard critique they will take it personally and not respond anyway!

I do like having a blog it allows me to vent my frustrations :-)

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You Can Now Watch A Full Movie On Oculus Rift

You Can Now Watch A Full Movie On Oculus Rift | Transmedia: Storytelling for the Digital Age | Scoop.it
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Nikita Richardson:  "How does the Zachary Quinto-produced horror movie Banshee Chapter look on the much-discussed VR device?"

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Is Virtual Reality The Future Of Journalism?

Is Virtual Reality The Future Of Journalism? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Beckett Mufson:  "Nonny de la Peña has been called the pioneer of "Immersive Journalism," as she fuses news experiences with virtual reality, literally putting viewers inside the story."

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Oculus Rift, Sony, And The Coming Virtual Reality Revolution

Oculus Rift, Sony, And The Coming Virtual Reality Revolution | Transmedia: Storytelling for the Digital Age | Scoop.it
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Kevin Ohannessian:  "One idea is dominating this year's Game Developers Conference: virtual reality. From Treadmills to bodysuits, from guns to games, the emerging VR ecosystem is vast--and growing."

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